As part of our Arts Celebration, we wanted to showcase our poetry. Here is our Arts Celebration Poetry movie:
Thursday, 22 October 2020
Wednesday, 21 October 2020
Grit at Athletics
Our learner attribute this term is "I am Powerful." Part of being powerful is about Grit. We showed Grit today in Athletics. Grit is about using persistence and resilience to overcome challenges.
Saturday, 17 October 2020
Data Talks
Once a week, our Maths sessions are all about digging into data. This week we connected with some other learning around environmental sustainability and biodiversity. We examined an interesting graph which shows the levels of native or exotic species in Wellington, Kāpiti and Wairarapa.
After a whole class discussion, we moved into our tuakana-teina learning groups to discuss. We set a collaboration goal before recording what we noticed and what we wondered. This particular graph invited us to use our knowledge of fractions and percentages, as well as reading multiple variables (land cover, population density, species richness). You can read more about Data Talks here.
Thursday, 15 October 2020
Inventions: Weird and Wonderful
Our Learner Attribute this term is “I am Powerful.” We will be focusing on:
- demonstrating hard work, grit, resilience, perseverance to achieve goals
- thinking originally and outside of the box and come up with an idea that is unique
- think fluently and generate at least 5- 10 ideas and explain them.
Tuesday, 13 October 2020
Basic Facts Games
We are starting back into Maths sessions with a hiss and a roar! To get our brains 'switched on' to maths we have been doing quick fire games to begin our sessions. These are FUN they also help us to have quick recall of facts - neat! Some examples are here with pictures of students playing them:
What you need:
- The game template
- Counters in two colours
- Two markers to indicate the numbers being added.
- Player One starts by putting a marker under two numbers in the row below the board.
- The numbers are added and the answer on the board is covered with a counter of their chosen colour.
- Player Two moves only one marker to a new number in the row beneath the board. The new combination is added together and the answer is covered with a counter of their chosen colour.
- Play continues until one player has four of their counters in a row vertically, horizontally or diagonally. They are the winner.
- If the answer to adding two markers together is already covered the player loses that turn.
- a pack of cards (Jack= 11, Queen =12 etc)
- 3 players
- Two players are 'the Guessers', the other is 'the Adder'. The cards are all together in a pile
- The Guessers both grab a card and (without peaking) hold it to their forehead, so the other two can see it.
- The Adder looks at both the cards and says what the two numbers add to, for example, if there was a 2 and a 3 the Adder would say ' 5'.
- The Guessers then look at the others forehead to work out what their card is. If a guesser saw their buddy had a 2 they can work out theirs must be 3. The winner calls their number out first.
- The winner is the one who collects the most cards.